Design Notes: FPS Stances & Breathing

Greetings Citizens, We’ve called Star Citizen the ‘First Person Universe’ because we intend to create an entire world for you to interact with. You aren’t just a spaceship or a floating camera … you’re a character in a massive interactive world. To make good on that promise, the teams at Cloud Imperium and Illfonic are pushing the boundaries of a first-person shooter in Star Marine much the same w

  • Engineering
  • Published 2015-04-11T00:00:00.000Z
  • https://robertsspaceindustries.com/en/comm-link/engineering/14653-Design-Notes-FPS-Stances-Breathing
Design Notes: FPS Stances & Breathing — STARVIS