Design Notes: Cargo Interaction

Greetings Citizens, To date, Star Citizen’s Arena Commander module has put much of the focus on pure action: the thrill of deep space dogfighting. While space battles are a core element of the Star Citizen experience, they are the beginning and not the end of creating a vast, interactive world. And one of the next, most important steps is developing a cargo system that allows players to more fully

  • Engineering
  • Published 2015-04-25T00:00:00.000Z
  • https://robertsspaceindustries.com/en/comm-link/engineering/14677-Design-Notes-Cargo-Interaction
Design Notes: Cargo Interaction — STARVIS