Star Citizen's persistent universe bolsters a comprehensive medical system, complete with hospitals, tiered injuries, and a plethora of medical drugs and tools. Join us as we dive deep into each of these new features in hope you'll be properly equipped to face this update, which significantly ups the stakes of surviving in the 'verse.
And if you're looking for additional help to get started in medicine, check out the Guide System to get paired with an experienced player who can help show you the ropes.
Now that we're familiar with injuries, we need places to heal them. Medical facilities can be found all over the 'verse, from massive cities to small space stations. There are even a select few ships that offer medical care within them.
If it's a public facility and not a ship, feel free to admit yourself using the Patient Check-In console, which functions similarly to an ASOP terminal. Below are the three types of medical facility, as well as what services they provide.
The medics and pilots taking on this career are the unsung heroes of the 'verse, and we hope this gives those interested in joining their ranks a solid foundation to begin their journey as a healer. Medical gameplay will continue to expand in the future with additional ailments, cybernetics, and far greater consequences for dying, making your role even more significant in the persistent universe.
Be sure to check out the Guide System to get paired with a fellow medic, and head over to Spectrum to provide any and all feedback on medical gameplay in Star Citizen.
This is an archived page of previous medical gameplay design.
Please visit this page for more up-to-date information.